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Post by Mr. Johnson (GM) on May 29, 2006 9:49:30 GMT -5
Elizabeth Street transpired to be an inconspicuous market road, several twists and turns from anywhere respectable. It was dominated by rows of Chinese market stalls and an indoor fishmarket bordered on each side by non-descript privately owned shops selling wares of a suspicious nature. It was beneath one of these afore-mentioned shops that Apartment B1 transpired to be located (the "B" apparently standing for "Basement"). A set of filthy stone steps led down to an off-green front door that had apparently seen better days, and a single, cracked window across which a set of heavy metal bars had been constructed.
Pulling the car up across the street from the the target building, Song Di applied the parking brake and gazed over at their first port of call...
Again, apologies for how long this has taken, but at least we're up and running now. This stage of game play works a little differently to the Briefing and Planning, in that though you can take small actions in full-written format, anything of note needs to handled in request format, as in:
"Diavolo positions herself up against the wall and leans around it slowly to get a better look at the two men they are tailing."
But, you know, less gay. Sorry, it's four in the afternoon here and I have to go out in a while so I'm desperately trying to get something up because I didn't want it to feel like the game has stagnated.
Once again, I'm hoping one of our experienced players will lead the way for the rest.
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